The challenge: define a word or a combination of words for your group members, without using forbidden words. In the game: a progress board and an hourglass, a poplar, 2 soldiers (one for each team), and cards with a word that must be discovered and "taboo" words that must not be used. In each turn one of the group members tries to define as many words as possible to his friends under the pressure of the hourglass and the watchful eyes of the members of the opposing group. Progress on the board is made according to the number of words discovered by the group. The first team to reach the end of the track wins. This is the "young" version of the game and in which the concepts are taken from the children's world (compared to the "taboo" game for adults).