FROM WHAT AND HOW WAS IT CREATED?

FROM WHAT AND HOW WAS IT CREATED?

By FROM WHAT AND HOW WAS IT CREATED? (Author)

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Learn in three stages how things are created from nature. A game to develop the ability to observe the picture, the ability to adjust and the development of visual memory. The game contributes to understanding processes, predicting and drawing conclusions. There are 36 cards in the game that make up 12 triples. Each three consists of: 1. Natural treasure 2. Intermediate stage / the motive for action 3. The final product, for example: one card shows a picture of an orange (natural treasure), the middle card shows a picture of a juicer (the motive for action) and the third card shows a picture of a cup Orange juice (the final product) In preparation for the game, place a card in front of your child and attach the corresponding cards to him. Continue assembling the rest of the cards in the same way. You can talk to your child about the way things are created and the process that goes from the raw product to the finished product. Matching cards will complete each other like in a puzzle. In the game, the child will process data and understand the process that nature's treasure goes through until the final product, in the following terms: from an orange to a glass of orange juice, from a glass of water to ice cubes, wood sources to a wooden box, vegetables to a vegetable salad, from baked goods to a cake, from wheat kernels to bread, from an olive tree to olive oil, From trees to books, from clay to trap, from a sheep to a woolen hat, from a bee to honey and from a cow to yellow cheese. how do you play? Matching game: Shuffle the cards and scatter them while the pictures are visible. Each participant in turn makes up a trio. Competitive memory game: Shuffle the cards and arrange them in rows face down. Each participant in turn turns over three cards and shows them to everyone. If they match, he places them next to him and turns over three more cards. If they do not match, he returns them upside down and the turn goes to the next participant. what's in the box 36 cartoon cards that make up 12 processes Age: 3-5 Participants: 2-4

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